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01 - Gruul's Lair - High King

 
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Agiel
Proud Dad & Retired GM


Joined: 06 Feb 2007
Posts: 5569

PostPosted: Mon Mar 12, 2007 8:27 am    Post subject: 01 - Gruul's Lair - High King Reply with quote

Preparation
Shadow Protect the Raid
Rogues apply mind numbing poison
Put Amplify Magic on Group 1 and 5 Warriors
Tanks should be potted up as much as possible including appropriate resist pots


Strategy
Basically the pull and the kill order is the thing you've got to get right in this fight. Don't die either

Mage tanking the mage makes the pull. another mage ice lances the seer to get him into position. hunters bounce the shaman between each other. Warlock enslaves the felhound and puts in on the raids focus target. Banish / enslave additional felpups.

Party Configuration and Roles
Group 1
Warrior - tank Seer Priest
Rogue - dpses the raid focus target, interupts heals
Priest - heal group 1 warrior then spot heal once Seer priest is dead
Any - assist main raid
Any - assist main raid

Group 2
Warrior - tank summoner warlock
Warlock - enslave the summoners felhound then tank the summoner with it, use spell lock when available
Paladin - heal group, including felhound
Priest - heal group, including felhound
Any - assist main raid

Group 3
Mage - tank firehand mage. Have over 10k hp, good Fire Resist and Fire Protection potions
Paladin - FR Aura, heal group
Warlock - plant imp near the groups mage, dps with the raid
Priest - heal group
Any - assist main raid

Group 4
Hunter - Aspect of Nature, range tank the Crazed shaman
Hunter - ASpect of Nature, range tank the Crazed shaman
Paladin heal group
Any - assist main raid
Any - assist main raid

Group 5
warrior - highest hp/mitigation warrior tank the high king
warlock - leave imp near the groups tank, assist main raid
Druid - heal group tank
Paladin - heal group tank
Shaman - heal group tank, grace of air + mana spring totem


Kill Order

1 - Seer Priest

2 - Summoner Warlock

3 - Firehand Mage

4 - Crazed Shaman

5 - Maulgar the High King



Positioning
Here's an approximate view of the position each mob should be tanked, the mage tank should make the pull followed very closely by the other tanks tanks tagging their respectibe mobs and moving into position ASAP


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Last edited by Agiel on Fri Mar 30, 2007 4:26 pm; edited 1 time in total
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Agiel
Proud Dad & Retired GM


Joined: 06 Feb 2007
Posts: 5569

PostPosted: Mon Mar 12, 2007 1:05 pm    Post subject: Reply with quote

/bump due to update
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Winze



Joined: 13 Feb 2007
Posts: 3994
Location: Melbourne

PostPosted: Thu Aug 30, 2007 5:19 pm    Post subject: Reply with quote

posting for the comments on
http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=bosspage&bossid=103&sid=DGBsXwkhr6

"This is a guide that sticks to the point and delivers the strategy crisply and neatly. It lists the kill order of adds and the boss and the roles of the different classes. Also, there is a diagram that is not highly stylised, but good enough to understand how the five groups are to be positioned."

Mannas pointed this out a few weeks ago heh

WTB more paintshop pictures from agiel Razz
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